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Ready player two : a novel  Cover Image Book Book

Ready player two : a novel / Ernest Cline.

Cline, Ernest, (author.).

Summary:

A 1980s cultural assessment of the fantastical future of online behavior continues the story that began in the internationally best-selling futuristic novel, Ready Player One. Days after winning control of OASIS, the immersive virtual reality environment in which most of humanity chooses to live, Wade Watts discovers a world-changing technological advancement and draws the attention of a merciless new rival.

Record details

  • ISBN: 9781524761332
  • ISBN: 1524761338
  • Physical Description: 370 pages ; 25 cm.
  • Edition: First edition.
  • Publisher: New York, NY : Ballantine Books, [2020]

Content descriptions

General Note:
Sequel to: Ready player one.
Target Audience Note:
1010L Lexile
Study Program Information Note:
Accelerated Reader UG 7.0 23 23 510396
Subject: Technology > Fiction.
Regression (Civilization) > Fiction.
Virtual reality > Fiction.
Utopias > Fiction.
Puzzles > Fiction.
Genre: Science fiction.
Fantasy fiction.

Available copies

  • 70 of 78 copies available at SPARK Libraries. (Show)
  • 3 of 3 copies available at Cambria County Library System. (Show)
  • 1 of 1 copy available at Cambria County Library.

Holds

  • 0 current holds with 78 total copies.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Cambria County Library FICTION Cli (Text) 85131001782391 CACM Fiction Available -

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020 . ‡a1524761338 ‡q(hardcover)
035 . ‡a(OCoLC)1203140647
040 . ‡dUtOrBLW
05010. ‡aPS3603.L548 ‡bR432 2020
08204. ‡a813/.6 ‡223
1001 . ‡aCline, Ernest, ‡eauthor. ‡0n 2009048751 ‡0(True)339388
24510. ‡aReady player two : ‡ba novel / ‡cErnest Cline.
2463 . ‡aReady player 2
250 . ‡aFirst edition.
264 1. ‡aNew York, NY : ‡bBallantine Books, ‡c[2020]
300 . ‡a370 pages ; ‡c25 cm.
336 . ‡atext ‡btxt ‡2rdacontent
337 . ‡aunmediated ‡bn ‡2rdamedia
338 . ‡avolume ‡bnc ‡2rdacarrier
4901 . ‡aReady Player
500 . ‡aSequel to: Ready player one.
520 . ‡aA 1980s cultural assessment of the fantastical future of online behavior continues the story that began in the internationally best-selling futuristic novel, Ready Player One. Days after winning control of OASIS, the immersive virtual reality environment in which most of humanity chooses to live, Wade Watts discovers a world-changing technological advancement and draws the attention of a merciless new rival.
5218 . ‡a1010L ‡bLexile
5260 . ‡aAccelerated Reader ‡bUG ‡c7.0 ‡d23 ‡e23 ‡z510396
650 0. ‡aTechnology ‡vFiction. ‡0sh 85133147
650 0. ‡aRegression (Civilization) ‡vFiction. ‡0sh2008110652 ‡0(True)692896
650 0. ‡aVirtual reality ‡vFiction. ‡0sh2008113277 ‡0(True)694388
650 0. ‡aUtopias ‡vFiction. ‡0sh2008113158 ‡0(True)694303
650 0. ‡aPuzzles ‡vFiction. ‡0sh 85109260
655 7. ‡aScience fiction. ‡2lcgft ‡0gf2014026529 ‡0(True)670
655 7. ‡aFantasy fiction. ‡2lcgft ‡0gf2014026333 ‡0(True)583
8001 . ‡aCline, Ernest. ‡tReady Player ; ‡v2.
901 . ‡a11534350 ‡bSystem Local ‡c11534350 ‡tbiblio ‡soclc

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